Tencent accelerates the implementation of new anti-addiction regulations: 21 new products are added WeChat/QQ game access

2020-08-12 06:57:06 0 Comment 1171 views
abstract

Tencent Technology News Tencent is accelerating the implementation of new anti-addiction regulations in its games. After 12 products such as "Peace El

Tencent Technology News Tencent is accelerating the implementation of new anti-addiction rules in its games. After 12 products including "Peace Elite" have adopted new anti-addiction rules, 21 new ones have been added since late March. The product completed the implementation of new regulations. At the same time, WeChat mini-games and QQ mini-games have also been connected to the health system, and underage protection has been fully upgraded.

These 21 products include: "Ace Warrior", "Fantasy Zhuxian", "My Origin", "Let's Catch Fairy Together", "Tencent Happy Fishing", "Hunter", "Fairy Tail: Sorcerer Boy" "Legend of Xuanyuan Mobile Game", "Hero Killing", "The Strongest NBA", "The Destiny of the King of Fighters", "The Legend of Sword and Fairy Four", "Magic Baby", "Water Margin", "Tencent Guangdong Mahjong", "Happy Upgrade", "Zhengtu Mobile Edition", "The King of Fighters" 98 "Ultimate Battle OL", "National Aircraft War", "Soul Warrior", "Dazzling Fight Every Day".

Tencent accelerates the implementation of new anti-addiction regulations: 21 new products are added WeChat/QQ game access

As of now, a total of 33 products operated by Tencent have enabled new anti-addiction rules and are scheduled to be on Cover all mobile games operated by Tencent within half a year.

WeChat mini games and QQ mini games have also been officially connected to the health system. They have passed the real-name authentication function and the ability of underage users to play time limit and payment limit, etc., which are moderately restricted. And manage the gaming behaviors of underage users. At present, it is gradually covering all small game users. In addition, parents can also search for "Growth Guardian Platform" on WeChat and QQ and follow them to control and guide children's total game time and consumption Children develop healthy gaming habits.

Since 2017, Tencent has actively researched and spontaneously establishedPlatform), in-event management (health system) and after-event service (juvenile beacon project) and other minor network protection systems covering all aspects of game behavior, and achieved phased practical results. Next, Tencent will further strengthen its efforts, firmly implement the access and implementation of the new anti-addiction regulations, and work with the industry and all sectors of society to continue to promote the construction and improvement of minors' protection of the ecology.

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